About me

Nice to meet you!

I'm a UX/UI Design student at the University of Europe for Applied Sciences, designing digital experiences that feel simple, warm and welcoming to everyone.

My story

I sit where research, design and code meet. I love talking to real people to understand what they need, turning those insights into clear flows and interfaces, and then building them so I know the details hold up.

My projects have taken me beyond the phone screen: round and transparent multi-touch displays, an AR cleaning guide, an interactive installation that reacts to people's hands, and a printed booklet that teaches smartphone gestures on paper. Whatever the medium, I start with the people who will use it.

I studied graphic design, which taught me how to shape that thinking into experiences. And I love psychology, which teaches me how people think. My BA thesis, Gentle Touch, made me passionate about accessible design for older adults, and I want to help build technology that doesn't leave anyone behind.

When I'm not designing, you'll find me reading, playing tennis, crafting something or learning German.

Work experience

  1. 2025

    eyefactive GmbH

    UX/UI Design Intern

    • Interactive designDesigned and implemented UI/UX for large-scale multi-touch displays. Worked on 15+ longer and shorter projects, including demo projects.
    • PrototypingUsed Figma, Adobe Suite, AppSuit and AI tools to create high-fidelity prototypes, system documentation and projects.
    • Agile collaborationActively took part in Agile workflows (stand-ups, Kanban) and worked with multiple divisions (Software, Sales, Marketing).
    • Technical problem solvingAdapted designs for non-standard screen shapes and resolutions, including circular displays and transparent HypeBox hardware.
    • Showcase projectsBuilt a sneaker timeline for the new round table in three days, used at international trade fairs, and a coffee showcase for the HypeBox, where the real product sits behind the touchscreen.
    • Design systems and documentationCreated UI element sets and a documented system for making call-to-action GIFs quickly, and wrote parts of the AppSuit guide in InDesign.
    • PresentingPresented my work at quarterly "success story" meetings, in German.
    2022 – 2025

    OBI Retail Hungary

    Graphic Designer

    • Picture editing and correctionsOver 2,000 pictures passed through my hands.
    • POS, leaflet and commercial materialsTook part in over 15 campaigns for the stores, making posters more eye-catching and informative.
    • Data reconciliationCommunication with suppliers.
    2019 – 2022

    KodakLens Corvin Optika

    Graphic Designer

    • Social media posts and animationsCustomer numbers went up by 20%.
    • On-site design planning and makingMoved posters to more visible places and changed decorations and set-ups to bring in more customers.
  2. 2019 – 2025

    Freelance Graphic Designer

    • Feszl OptikaDigital designs (social media posts, animations): glasses repair service designs raised customer numbers by 50%. Print designs: POS materials such as coupons and gift cards.
    • Pszinapszis · 2023Student volunteer group, psychology themed. Social media posts were liked by over 3,000 people on Instagram, and merch and event branding sold more merch than previously.
    • Berkenye Hűtőház · 2023For the redesign of their website, I made product visuals for their frozen fruits, a refreshed emblem and a company history graphic.
What I do

Skills

  • UX Research

    Interviews, surveys, personas, journey maps, cultural probes and expert feedback.

  • Evaluation & Testing

    Heuristic evaluations, accessibility audits, usability testing and A/B tests with Maze.

  • Interaction Design

    Information architecture, user flows, wireframes and prototypes, from paper to Figma.

  • Inclusive Design

    WCAG accessibility and designing for older adults and diverse abilities.

  • Beyond the Screen

    Multi-touch tables, transparent displays, AR concepts and interactive installations.

  • Visual & Brand Design

    Logos, UI element sets, social media, animation, POS and print design.

  • Teamwork & Facilitation

    Agile workflows, Kanban, stand-ups, team leading and moderating retrospectives.

  • Front-end

    Semantic HTML, responsive CSS and vibe coding for real, testable prototypes.